Archive for the ‘Reviews’ Category
Sikosis and TheNerd have returned, bringing us the first Haiku Podcast of 2009 (direct link to the MP3). Sadly, the interview they had planned did not happen due to technical issues – so, instead, they provided a nice summary of Haiku-related news happenings since the last podcast.
They also discuss the state of productivity software on Haiku and BeOS – or more specifically, the lack of modern / supported productivity apps. And, to finish off, they name Paladin - DarkWyrm’s new IDE – as their “BeBits App of the Month.”
The Be operating system is written mostly in C++ and C and so is almost every application. For lot’s of tasks C++ is very nice language, powerful and readable.
Last week, I posted the first part of an article spotlighting innovative software that has been developed for the BeOS (and family). As promised, here is the second half – for all of those who held back your “what, you forgot such-and-such application?!?!?” comments until the article was complete, you may now fire away. Or better yet, write up and send me a description of why such-and-such application (also known as BeSuchAndSuch) is the bee’s knees – or the wasp’s nipples, or really, any errogenous zone of any winged insect in the Western hemisphere. I’m not picky.
Also, related to the first part of this article, about half a dozen people wrote in or commented that they would be interested in trying the GoogleFS software. I posted an update to the original post, but in case anyone missed it you can obtain the google_fs here (profuse thanks to Fran??ois “mmu_man” Revol).
Please read on for the full article.
Despite the fact that BeOS / ZETA has a small third-party developer community, there are some very high-quality applications available to end users. One thing that has always impressed me is the way that developers of BeOS / ZETA software have been able to take advantage of unique features in the OS and provide clever, simple approaches to common tasks. Read on for Part 1 of our overview of some of the more innovative, lesser-known pieces of BeOS software. Part 2 will follow next week.
YellowBites Software recently released version 2.0 of their vector graphics program WonderBrush. While I’ve followed the development of Refraction and Pixel32 with interest, I tend to use Adobe Illustrator much more frequently than Photoshop, so WonderBrush is personally more exciting to me. To get an idea of what the software is capable of, I attempted to do a few of the basic tasks I commonly perform in Illustrator. Read on for the pseudo-review, which also contains some hints on how to perform basic vector drawing operations in WonderBrush.
A new version of the Zenebona was released today. In addition to some general bugfixes, it looks like some work has been done on the R5 version – the most noticeable difference being that I was able to get this version running in R5, while the previous release crashed on startup.
Read on for a few tips on installation in R5, some first-impressions, and a few screenshots.